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Digital Solutions 2025 Godot Textbook

This is an attempt to create a digital textbook based on the QCAA Digital Solutions 2025 Syllabus.

It will mainly focus on using Godot to explore the Interactive Media context.

Introduction

These are the main resources that will be used for this course: Software List: Godot: https...

Unit 1: Creating With Code

Unit Objectives Recognise and describe programming features and useability principles. Symbol...

Unit 2: Application and Data Solutions

Unit Objectives Recognise and describe programming features, data and useability principles, a...

Unit 3: Digital Innovation

Unit Objectives Recognise and describe programming features, digital system, interface compone...

Unit 4: Digital Impacts

Unit Objectives Recognise and describe programming features, components of data exchange syste...

Assessment Guide

This is a guide to working through various assessments with examples.

Internal Assessments Compared

2025 Syllabus  Component Size IA1 IA2 IA3 Format Video (10 min) PDF(10 A4)+Vi...

Password DB Example Task

(Reasonable task for IA1 & IA2. Not great for IA3) For this task, you have been asked to create ...

Stimulus

All assignments will have a stimulus so that you know what to do. The minimum will be a task she...

Explore Mind Maps

IA1: IA1, IA2, IA3: Key areas to look into: Solution Ideas User Interface Data Prog...

Constraints and Limitations

IA1: Here are the common constraints that projects might have: Time - How long do you have to...

Success Criteria

IA1: IA2 & IA3: Prescribed Criteria Derived from the task. Self-Determined Criteria ...

Introduction (Problem Description & Solution)

IA1, IA2 & IA3: Take the task that has been set and reword it to introduce what this document is...

Existing Solution(s) Analysis

IA1: When looking at existing solutions you are looking for a few different things: Usabili...

Data Source Analysis

IA1: For IA2 & IA3 data or a data source should have been provided. File Format When looking a...

Data Solution

IA1: IA2: IA3: Data Flow Diagram Conventions When students develop data flow diagrams, the...

User Interface Design

IA1: IA2: IA3: Site Map / Overview If the project is large then it is a good idea to provide ...

User Interface + Data & SQL

IA1: IA2: IA3: SQL / explain where the data comes from/goes to / Explain user components b...

Security

IA3: Some ways to do this are: Analyse data privacy and data integrity risks associated with ...

Usability Principles

IA1: Talk about some Usability Principles used. See resource Useability & Visual Communication. ...

Pseudocode

IA1: IA2 & IA3: Official guidance from the syllabus: Pseudocode does not have a standard forma...

Code

TBD Password DB Example - Code       

Final Product

IA2 & IA3: Generally, this will be demonstrated using a 2-minute video of the product working. ...

Prototype (Low Fidelity)

IA1: Generally, this will be demonstrated as part of the 10-minute video. Password DB Example -...

Testing, Feedback & Evaluation

IA2 & IA3: Testing Every Criteria that can be tested, should be tested at least once. For some ...

Bibliography

IA1, IA2 & IA3: Use APA which is built into Office & Google Docs. TBD Password DB Example - Bi...

Password DB Example (Combined)

Introduction Mind Map Constraints and Limitations Success Criteria Existing Solution(...

Resources